#pragma once

#include "stdafx.h"
#include "scene/drawable.h"

namespace natrium {
	namespace scene {
		class Cube:
			public Drawable
		{
		public:
			Cube(float size = 1.0f);

			virtual void render() const override;

		private:
			GLuint mVAOHandle;
			unsigned int mNumElements;
		};
	}
}